My 3D concept art take on redesigning Zelda as Sheik from the Legend of Zelda series. All 3D sculpted and polypaint in ZBrush. Illustration renders composited in Photoshop. Redesigning Sheik I tried to capture Zelda's look in various Legends of Zelda game in a stylized artstyle but also include some semi-realistic elements in the outfit. Kept the stylized anatomy but put in some details as well as a bit of celshading using some ZBrush filters, textures, and just polypaint to get that 2D/3D render.
3D Concept Art: Sheik (Zelda) Close Up Turnaround video
3D Concept Art: Sheik (Zelda) pose turnaround video close up grey sculpt
3D Concept Art: Sheik (Zelda) turnaround videos